Newton’s Laws of Comic Book Storylines

Sir Isaac Newton was a man ahead of his time. Not only was he one of the leading scientists and mathematicians of the 17th century, but he also foresaw today’s top-heavy comic book storylines. His famed Laws of Motion not only apply to basic physics, but also to comic book storylines.

  1. Inertia – A bad storyline will always be a bad storyline.
    Corollary: A good storyline will not always stay a good storyline, but can quickly degenerate into a bad storyline. (This is mostly due to the Second Law of Thermodynamics: “entropy increases”.)
  2. F = ma – The Force to publish a story is equal to the Marquee Artists involved. The more big names attached to a project, the more likely it is to get published despite the storyline. See also Doom Patrol, X-Force, Batman: Hush.
  3. Action/Reaction – For every good storyline on a given topic, there will also be an astoundingly bad one. Consider that for every good Mystique storyline on bio-engineered viruses, there must also exist a Cable/Deadpool.

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